Imported meshes colors changed to blue. How do I fix them?

Hi all,

I have been working on a project and everything was working fine until I imported some assets from the store. I noticed that all the assets I just imported turned to blue inside my scene. Also, all the materials turned blue inside the inspector window. I tried changing the materials on the assets with custom materials I made, however the blue color is still there. I also tried switching between different shaders without any luck. Any help will be appreciated.

This is how the scene looks with blue mesh that is supposed to be brown wood

This is the inspector window for the chair mesh

You could try changing the shader of material to something else and back.

Also, you can try to re-import everything, or select the folder where all these assets are and choose re-import. It might take a while.

Else, you could try to delete these assets and import them again. Objects should re-appear once the import is done (just make sure you do not delete important files, better delete it not from unity, but through file manager as it will move folders to trash and will not delete them permanently).

@MouDante : File format may be an issue. I had this problem when importing texture images as .bmp files ; when I imported them as .png, it worked fine. Try changing file formats if this is possible for you at the scale at which you are working.,File format may be an issue. I had this problem when importing texture images as .bmp files ; when I imported them as .png, it worked fine. Try changing file formats if this is possible for you at the scale at which you are working.