I have C# code in a .dll that was used in a previous version of Unity, like 1.6. The code is in the default namespace. Now it appears that you need to put your code in an explicit namespace.
Is there any way around this?
Jun 01 '11 at 04:08 PM
Sep 08 '11 at 08:56 PM
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asked: Jun 01 '11 at 04:08 PM
Seen: 1147 times
Last Updated: Jun 01 '11 at 04:08 PM
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