In your forum I read on an old post (2009) that Unity3D will support vertex animations soon, so hopefully 2 years later this feature is now implemented.
So my qustion is :
How could I import vertex based animations from maya and use it in Unity?
If Unity still does not support vertex based animations - is there any third party solution out there - even if its not cheap?
thank you in advance.
MegaFiers will allow you to use your vertex animations either as morphs or point cache files such as .mdd or .pc2. More info http://forum.unity3d.com/threads/89750-Mega-Fiers.-A-mesh-deformation-system-RELEASE?p=691276&viewfull=1#post691276
answered Sep 19 '11 at 09:20 PM