How do I import a custom image and put it on the canvas/pause menu?

I’m trying to put the game’s logo(that I made in GIMP) onto my canvas for the pause menu so when the game is paused, you can see it at the top of the menu. Each tutorial that I’ve seen shows using sprites from Unity itself and even when I have imported the image, it won’t let me select it.

I’m pretty stuck here and I would greatly appreciate any help on how to do this, since I’m sure you should be able to put any image onto a canvas in unity(it wouldn’t make sense if you couldn’t)

Also sorry if this is in the wrong spot, I just really need to know how to do this for my game :frowning:

I found out how to do this(no idea why this didn’t show up anywhere in Google or anywhere else)

What you need to do is right click on your canvas and select “Raw Image” then you’ll be given a white box. Next, import your texture(if you haven’t already) and make sure you have a material for it. Then select the circle with the dot in it on the left menu next to “texture” to select your image.

Now it’s just a matter of resizing/rotating/positioning it to where you want it to be and viola! You’ve got a custom image/logo on your canvas/pause menu :slight_smile: