UI Canvas only showing up on server.

Hello again!
I have a simple canvas with three child objects in it, (text,text and an image).
The canvas itself has a script that lerpes the canvas group’s alpha, so I can fade the canvas in via a coroutine. However, whenever I call start the FadeIn coroutine, it only fades in on the server.
Do anyone has some information about networking canvases and coroutines?

The problem was that I was not syncing my events over the network.

This helped me.

And also, heads-up, you can’t subscribe an RPC-call to a event directly.