![alt text][1]
Helo,
can i change view of Coordinate system for this what i print ?
I just want the Z axis uppster like i have in blender.
This is immpasible ? Somebody can tell me step by step what i shoudl do it for it ?
,![alt text][1]
![alt text][1]
Helo,
can i change view of Coordinate system for this what i print ?
I just want the Z axis uppster like i have in blender.
This is immpasible ? Somebody can tell me step by step what i shoudl do it for it ?
,![alt text][1]
Z is always forward, Y is always up (in Unity world space).
You can rotate your Blender model to match in the FBX export options.
Hi @Crak-n
Have you ever figured this out? I would also like to change my z-axis to be up it would help with the coordinates i am using.