Hi,
I am getting the following errors in all my Unity projects after updating to Unity 5.4.0f3. The error does not let me play any of the scenes. These errors are not there on making a new project but re appear as soon as I create a first C# script.
UNetWeaver error: ResolveMethod failed NetworkBehaviour::SendTargetRPCInternal UnityEngine.Networking.NetworkBehaviour
UnityEngine.Debug:LogError(Object)
Unity.UNetWeaver.Log:Error(String) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/Program.cs:20)
Unity.UNetWeaver.Weaver:ResolveMethod(TypeReference, String) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1088)
Unity.UNetWeaver.Weaver:SetupTargetTypes() (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1352)
Unity.UNetWeaver.Weaver:Weave(String, IEnumerable`1, IAssemblyResolver, String, String, String) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1652)
Unity.UNetWeaver.Weaver:WeaveAssemblies(IEnumerable`1, IEnumerable`1, IAssemblyResolver, /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/UNetWeaver.cs:1763)
Unity.UNetWeaver.Program:Process(String, String, String, String[], String[], IAssemblyResolver, Action`1, Action`1) (at /Users/builduser/buildslave/unity/build/Extensions/Networking/Weaver/Program.cs:34)
UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor(String, String, String, String, Boolean)
and more 100s of these and in the end
Failure generating network code.
UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor(String, String, String, String, Boolean)
I am not using any kind of networking. How do I get rid of these errors?
Thanks in advance.