How do I go about adding a gizmo/handle to a custom gameobject so I can manipulate a rectangle around my object? Similar to sprite render or box collider. I want to be able to get the position and width/height during run time.
How do I go about adding a gizmo/handle to a custom gameobject so I can manipulate a rectangle around my object? Similar to sprite render or box collider. I want to be able to get the position and width/height during run time.