Animation Bugging out

the animating system for unity is very bugged out. When i rotate an object by the smallest amount it feels the need to do 80 back flips and a hundred 360’s like its in a bmx tournament. Not with any object but every object i try to animate. This has never been a problem until now. If anyone can help me fix this it would really help me and my team with the continuation of our progress otherwise were stuck. Thanks in advance!

I recommend you to use 3D softwares like blender, 3ds Max, Maya for Object and character animations. Unity dont have much tools for make smooth animation as we need. Other wise Unity has good support for UI and 2d based animation system.

I recommend using DAZ Studio It powerful But Not Noop Friendly