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We have a scene which is basically just an FBX object with an animation and a camera. When this is updated (ie the FBX is changed) and someone else grabs the scene, it's broken. The animation does not play at all. If they open the scene and "touch" it (ie change a "1" to "0" and back to a "1") and save it, it then starts to work. Any idea why this is?
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Maybe your fbx isn't automatically reimported after it was rewritten. Try right-clicking and using reimport. but why should everyone on the team have to reimport? we'll test and see if that's the same as re-saving...
May 26 '11 at 06:16 PM
v2k
tried re-importing on the scene and on its prefab; neither worked.
May 26 '11 at 08:44 PM
v2k
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the scene is loaded via LoadLevelAdditive...