at first, thanks to Eric5h5 for sharing his "fade"-class in the unifycommunity. I would like to using it for my unity-iphone project and there i want to fade between to color-values.
I created a new "Standart Assets"-Folder and paste that script in a "Scripts"-folder and then added the fade-script to an gameobject.
Then i added the following code:
If i start using my project with my iphone and the unity remote-app, it works great. Then i built & run the project to watch it on my iphone. Then the build dont run and i get the following xcode-console output:
-> applicationDidFinishLaunching() Failed to load AOT module 'e7d9245eb401c4ad6ace44fe57e1933c' while running in aot-only mode because a dependency cannot be found or it is out of date.
Debugger stopped. Program exited with status value:1. Unity-iPhone exited with status 1
The error only appears if i use the code below, if i uncomment it and use my "old" code, it works without fading.
So it would be great to know if someone could help me, please. Thanks for your time. yosh
asked Feb 26, 2010 at 10:15 AM
answered Feb 26, 2010 at 05:18 PM