Unity building to WebGL crashes computer when building libraries or native JS files

I have a fairly simple 2D game which I need to build into WebGL so I can have it hosted on a website however every time I try to build it, it crashes and freezes my computer. I have previously built to WebGL with my code before and I’m not yet totally sure what is causing it. I have tested building to normal .exe and it built and ran without any problems.

Has anyone else experienced this problem? What did you do to fix it?

Yeah it crashed for me too the first few times I was trying . Then when I tried last week it worked but now it’s not running … I just get a blank screen when I open on the browser. But the standalone app works perfectly. I donno why .