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Okay, so I have a grenade script that works fine, but I would like to make it apply force to rigidbodies around it when it explodes. For example, if I throw it at a bunch of crates, I want it to make them fly away when it explodes. How can I do this? Thanks
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Here's the documentation page on it. It would be fairly straight forward to adjust this to your needs. I made a script somewhere for exponential fall off, I think it was on the forums. If I can find it I'll link to it as well. Found it. I think the math on this page is correct for an exponential fall off.
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Actually im not. Ive been looking it up, but havent been able to find it.
May 25 '11 at 12:25 AM
Syllith
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