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Me and my college have both Unity3D 2.6.1f3 (pro) installed. I'm using Windows XP, he is using mac OSX. When I export a package to him he can import it in unity. This works fine. But when he exports a package and I try to import it we always get the same error: "Error while importing package: Package has unknown format" Despite the content of the package. Because he is the modeler and I am the programmer this is a big problem for us. Does anyone know how to fix this? Or is this a bug in Unity? Thanks, Henk Jan Baard The Netherlands
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I just faced the same problem with Unity 3.4.1f5. I can't even import a standard package on a MacOSX, and that just because the project sits on a FAT32 disc it seems. When I move it on my OSX System disc, it just works. I guess we are many to work on both Windows and OSX. We do the 3D on windows, with 3dsmax (what else) and the coding on Mac, because you can't work on an iOS project without Xcode.
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What file formats are contained in the package?
I'm getting this error specifically when using the "Import package ..." menu item in the popup menu in the inspector view. If I use the menu item in the Assets menu the package is imported just fine.
It really looks like a bug.