|
All I need is a small piece of code to make something move back on it's own axes for a few seconds. I just can't seem to recall this ridiculously simple concept.
(comments are locked)
|
|
Something like transform.Translate(-Vector3.forward * Time.deltaTime); There is a script that makes the object follow another object, and it doesn't wan't to work properly with it.
May 24 '11 at 07:13 AM
Max 4
It's ok now. I was using Vector3.-forward.
May 24 '11 at 07:16 AM
Max 4
(comments are locked)
|
