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The keyboard itself is rotated correctly to landscape, but the input box is rotated to portrait mode [see image below]... Are we simply not supposed to use keyboard input in landscape mode? BTW this code doesn't correct it: iPhoneKeyboard.autorotateToPortrait = false; iPhoneKeyboard.autorotateToPortraitUpsideDown = false; iPhoneKeyboard.autorotateToLandscapeRight = false; iPhoneKeyboard.autorotateToLandscapeLeft = true; // NOTE- TRUE The same problem occurs when using both/either GUI.TextField or GUI.Button and iPhoneKeyboard. There have been several posts about this but no fix. Please help SIGSOM and I fix this! please help and thank you! xian
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We were unable to reproduce this case on our end so Aurimas asked you for a repro case on forums.
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Seeing the same here; game & GUI is in landscape, but tapping a GUI.TextField the keyboard shows up in Landscape & the entry box is in portrait.
Need a solution :)