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Input Text Rotated incorrectly... is this a BUG?

The keyboard itself is rotated correctly to landscape, but the input box is rotated to portrait mode [see image below]... Are we simply not supposed to use keyboard input in landscape mode? BTW this code doesn't correct it:

iPhoneKeyboard.autorotateToPortrait = false; iPhoneKeyboard.autorotateToPortraitUpsideDown = false; iPhoneKeyboard.autorotateToLandscapeRight = false; iPhoneKeyboard.autorotateToLandscapeLeft = true; // NOTE- TRUE

The same problem occurs when using both/either GUI.TextField or GUI.Button and iPhoneKeyboard. There have been several posts about this but no fix. Please help SIGSOM and I fix this!

please help and thank you! xian

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asked Feb 24 '10 at 10:10 PM

xianny gravatar image

xianny
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Seeing the same here; game & GUI is in landscape, but tapping a GUI.TextField the keyboard shows up in Landscape & the entry box is in portrait.

Need a solution :)

Nov 30 '10 at 10:32 PM Joe ByDesign
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1 answer: sort voted first

We were unable to reproduce this case on our end so Aurimas asked you for a repro case on forums.

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answered Feb 25 '10 at 11:19 AM

Wozik gravatar image

Wozik ♦
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asked: Feb 24 '10 at 10:10 PM

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Last Updated: Feb 24 '10 at 10:32 PM