3D Text, oh my...

So…
3D Text penetrates through models and is 2 sided… is there Any way to (or anyone who has made a special shader) to limit the 3D Text from appearing though things that move in front or behind it…?

I don’t think its as simple as a backache pulling line in the shader…

LMK

Thanks !

~be

Here’s a description on the Wiki
http://wiki.unity3d.com/index.php?title=3DText