Flickering shadows

Hello there,

I made a day/light cycle based with a rotating directionnal light and it works pretty well, but a few shadows keep flickering like this one.

I’m using baked GI and no it’s not the clipping plane distance of the camera. Tried a lot of different shadows settings but it doesnt go away.

Any help would be greatly appreciated!

Choose object model, check on Generate Lightmap UVs, then hit Apply button and re-bake again
89773-1.png