Monodevelop Changes Not Changing in Unity

Hi!

I’m new to Unity, so I am doing the Roll-A-Ball game tutorial, but whenever I make changes to the code in Monodevelop, it doesn’t change the game.

For instance, when I made a public float variable, it didn’t show up in the Inspector.

I have the code attached to the object that I want it to be attached to, and the code that I have is exactly the same as the code in the tutorial.

Reading some of the replies to the main post: missing scripts can also occur if you change the name of a script, or if the MonoBehaviour’s class name does not match the file name.

I can’t remember exactly, but unrelated compiler errors may cause other things to stall in this way.

I have had issues of Unity and Mono not behaving nicely together if I didn’t save in Mono, then in Unity. I use Visual Studio now, and it also happens there.