Rendering Issue with Render Texture

Hi all,

I’m having an issue when rendering but I’ve also noticed it within the scene when orbiting around the car model. When I render texture to PNG and save it as a screenshot I get the following results which is not nice, the white lines on the door edges.

It’s improved by creating a really large screenshot and then scaling it down but for mobile I don’t believe that’s really a valid solution.

I’m really not sure what could cause this, could anyone suggest anything?

Thanks,
Rob.

Are you setting the antialiasing property on the render texture itself?