Hi all,
I’m having an issue when rendering but I’ve also noticed it within the scene when orbiting around the car model. When I render texture to PNG and save it as a screenshot I get the following results which is not nice, the white lines on the door edges.
It’s improved by creating a really large screenshot and then scaling it down but for mobile I don’t believe that’s really a valid solution.
I’m really not sure what could cause this, could anyone suggest anything?
Thanks,
Rob.