Help me! I used Camera Path Animator in my work, when the game started all it’s ok. But if i Build the game appears this error : Assets/L’Infinito/Assets/NEW - Camera Path Animator/Source/CameraPathAnimatorLibrary.cs(1575,52): error CS0103: The name `EditorGUILayout’ does not exist in the current context
and: Assets/L’Infinito/Assets/NEW - Camera Path Animator/Source/CameraPathAnimatorLibrary.cs(2172,104): error CS0103: The name `Handles’ does not exist in the current context
Before this error appeared this : Assets/L’Infinito/Assets/NEW - Camera Path Animator/Source/CameraPathAnimatorLibrary.cs(35,7): error CS0246: The type or namespace name `UnityEditor’ could not be found. Are you missing a using directive or an assembly reference?
#if UNITY_EDITOR
using UnityEditor;
#endif
what should I do?