AnimationCurve key handles too rigid?!

Hi

I’m currently messing around with animation curves but I cant seem to make a curve that I want!

When u add a key and try to move the handles to change the curvature u can only rotate the handles around the key. U cant actually increase or decrease the length of the handle like with the pen tool in photoshop or illustrator?

I seriously cannot be the only one who finds this extremely rigid.

Try the link out below, you cant reproduce this kind of curve in unity, and try moving the handles around u can rotate AND pull and push it around.

http://cubic-bezier.com/#1,0,0,1

Same problem here

Well its been 4 years but I was looking for this too. I eventually figured out that to do this you must:


Right click on the keyframe point in
the curves tab and select: Both
Tangents > Weighted.


Hidden menus, I know, and not an easy thing to google. But now its here in one sparse corner of the search algorithm. cheers