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Unhiding Duplicated Logging Statements

Unity seems to be hiding Debug.Log statements if the exact same message has been Logged from the exact same line.

I can see why this is, if you're going through a loop 10,000 times you probably don't want to see the same logging statement 10,000 times.

But sometimes I need to see the same message multiple times to test how my program is flowing. Sometimes I have to add a random integer to the end of the logging statement to ensure it will come up.

Can I turn off this feature?

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asked Feb 22 '10 at 05:20 PM

Kevin Laity gravatar image

Kevin Laity
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1 answer: sort voted first

Yes, you can turn it off. In the Console window, click on the toggle button called Collapse.

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answered Feb 22 '10 at 05:25 PM

runevision gravatar image

runevision ♦♦
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Yup, I must have hit it at some previous time by accident thanks!

Feb 22 '10 at 05:43 PM Kevin Laity
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asked: Feb 22 '10 at 05:20 PM

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Last Updated: Feb 22 '10 at 05:20 PM