Optimal: Let unity decide how to compress. Either by keyframe reduction or by using dense format. Unity will pick the most optimal of the two.
Who knows the algorithm of the dense format? What's the differences between stream data and dense data?
Answer by zeno490
Jan 30 at 03:35 PM
I wrote in as many details as I could about this on my blog here: http://nfrechette.github.io/2017/01/30/anim_compression_unity5/
this problem has troubled me for a long time，thank you very much.
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