As you see in this picture, the graphic tear into triangles when moving the camera…
The Camera is Zoomable*
Anyone knows what this’s happening???
The Game is Tile based
Thank you for your answer
As you see in this picture, the graphic tear into triangles when moving the camera…
The Camera is Zoomable*
Anyone knows what this’s happening???
The Game is Tile based
Thank you for your answer
It’s appear that I have to Turn off Unity’s Vsync and set it manually for 4K Display.
Call function “targetframerate” at the beginning of the program
void Awake () {
QualitySettings.vSyncCount = 0; // VSync must be disabled or disable in quality manually
Application.targetFrameRate = 60;
}
Hope this helps!