Until I made a new cs file, added it to a gameObject and then deleted the new file, everything was fine.
Now, I can’t even type Time.deltaTime, because that monodevelop won’t give me the option to write deltaTime after Time, and it also means that every time that I use it, he gives me an error.
I’m building a game, that based on Time.deltaTime, for every step.
There is anyone who knows about this error, or maybe even how to fix it?
Please Help Me!!
Btw I’m using c#
*EDIT - By using “UnityEngine” before Time.deltaTime, it works. but, still I can’t understand why is that happening