Hi, just was applying a normal map to my material object and then…
https://my.mixtape.moe/zojubc.PNG
https://my.mixtape.moe/arvaru.PNG
I have baked the normal map in substance painter, also I have checked it in blender and looks clean in both programs.
https://my.mixtape.moe/yyykag.PNG
https://my.mixtape.moe/iknvmn.PNG
And here is all the current parametres of the
material
https://my.mixtape.moe/pnddhz.PNG
model
https://my.mixtape.moe/ohlijj.PNG
texture
https://my.mixtape.moe/srywre.PNG
I have been trying to fix it by I don’t find the way… anyone knows what happens. Thanks in advance.