Blender texturing tutorial

Does anyone know a good blender texturing tutorial, in which they explain how to use multiple textures on a single object, and bring it into unity?

  • Maybe by just saving the model in an assets folder in the unity project, and not by exporting it.

For character texturing (also called ‘UV mapping’) I recommend you this: Blender Game Character UV Mapping

This link about importing to Unity: Blender Game Character to Unity