Text really small on Android

Hi, I’ve been building a game that is as of now utilising normal Unity GUI Text, which appears fine on the computer, but when I port it to android, the text becomes miniscule. I am using the code below:

GUI.Label (new Rect (Screen.width/3, Screen.height/3, Screen.width/5, Screen.height/5), "Score:"+score.ToString());

Why?

@abhishek7 The reason for this is that on phones the resolution is usually pretty small. The ratio is around 5:4 and 4:3 for some phones. On the computer, it’s probably 16:9 for you. My suggestion would be to go to your Canvas and select “Scale With Screen Size” under the Canvas Scaler Script. After you do that, change the Reference Resolution to X 395 and Y 269. Hope I helped