So, whenever I use my icon.png as the icon for my Unity project, and build it for Mac OS X, it turns pink even though the color of my icon is clearly red.
Upload a picture with before and after please. Maybe even show the inspector of the icon.png (in Unity)
There you go. I've pretty much highlighted everything you asked for I think haha. (I also blanked out some of the information for the game, just for privacy reasons)
Here's another one of the actual image, sorry.
I asked for a "after" picture when it actually becomes pink but whatever lol have you tried to see what happens if you maybe re-import it? Have you tried any other fileformats to see if they work?
The pink one is on the bottom of the first picture, I circled it in red. It's on my Mac OS X dock, sorry. I have tried re-importing it a few times, but nothing. I didn't really try any other file formats because I figured PNG would be alright.. But I'll try .ICO instead maybe.
Okay, so I've tried ICO, and ICNS formats which are usually the standard icon formats for applications but it appears that Unity only accepts .PNG
You should probably contact Unity Support. I am clueless. It might be a bug or something, sorry!
I wish haha but you have to e-mail them or something. https://unity3d.com/contact
Did you find a way to resolve this? I am experiencing the same kind of problem in osx. The PlayerIcon.icns file in my app's Resources folder looks like this:
No, no-one ever helped me.
I have found that the problem goes away if the image I am using for the icon is set to: Generate Mipmaps: (unchecked) Format: Compressed
But I only use that image for OSX and use Mipmaps and Truecolor for all other platforms.
Hope this helps you.
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