ToString ("f0") is rounding my float

Say my number is at 1.6, well my tostring text on screen is showing 2. I don’t want it to do that, I only want it to show 1, then when it hits 2 or 2.1 , the text will show 2.
To explain a little more, please check my comment below
I hope that kinda explains why it’s frustrating that it’s round my numbers on screen when the number is still lower

Sounds like you want:

 Mathf.Floor(number).ToText();