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How can I export 3d model from unity3d file? and any other type of assets?
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there is not any built in feature for what you want. you can access mesh data and write them to the format that you love. for textures it's easier because there is a function for encoding the data to PNG format. the EncodeToPng gives you an array that you should write to a file yourself. there is a script inside the unify community wiki that exports models to obj format. the script is not much complete and don't export animations or skins&bones and ... the script is called ObjExporter. there is another one called TerrainObjExporter for exporting your terrain. hi, thanks for smooth response but how do i open filename.unity3d file? I didnt see the feature to import it into IDE? is it possible in some way?
Mar 04 '10 at 06:52 AM
Eugen
unity3d files can not be opened by the editor. they are complete games that can be opened by the web player.
Mar 04 '10 at 07:38 AM
Ashkan_gc
you might love to start your own nasty hacks but there is not any built in way to penetrate a unity3d file. you should not do it if you are not the owner of the file. it's possible and it's not encoded but compressed in tar algorithm.
Mar 04 '10 at 08:11 PM
Ashkan_gc
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In a pinch, you could extract the geometry, textures and shaders with 3D ripper DX (haven't tested this). coo application, must see. is there are another, more loyalty way to grab 3d models else?
Feb 18 '10 at 06:59 PM
Eugen
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Hi Atholm I need some way to use vertices's structure of 3d model, which inside of unity3d package. is there are any possible methods to do this? Regards Eugen Could you please use the answer area just for http://answers.To comment on answers use "add comment".
Mar 03 '10 at 10:40 AM
tasbar
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You can not. You can access models you have already imported into Unity3d by locating the Asset folder in your project. Please elaborate your question if I did not get it :) it's possible to export but there is not any built in feature for it.
Mar 03 '10 at 12:10 PM
Ashkan_gc
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