After only a few hours of being a moderator, I have already noticed lots of repetitive problems. This is to give moderators some comments they can copy/paste when rejecting these posts. Feel free to add other common reasons you reject/move posts for ;)
Good idea. I added another common one.
Answer by Graphics_Dev
Mar 06, 2016 at 09:27 PM
Please translate into English with google translate or a similar tool.
Please format ALL of your code. This will help you by making your code legible to those who can help you ;)
Please post questions about error messages in the help room. This will increase the chance of receiving a good solution and help with the cleanliness of the site.
Please include more details so that someone who does not already know about your problem can help you. Assume the reader of your question knows nothing about your situation. Consider using the following details (where applicable) to improve clarity: Unity version, your game code, and/or screenshots. Be as detailed and clear as you can without being wordy.
Please include the complete error message(s) when posting a question about an error. This will make it much easier to answer your question, and in turn will get your question answered faster.
This is a duplicate question [link]. If this does not help, post your question in the help room.
NO NEED TO COMMENT
The spam thing is already handled in various other posts.
This is a good idea but I must admit, I'm probably not going to use it. As Eric pointed out to me once, as useful as it is, it doesnt fit the format for what should be on-site.
I scowled a little but he was right :P
Most of these are out-of-date, with the creation of the HelpRoom. Now duplicates, fix-my-code ... goes into the HelpRoom. We really only reject pure-spam, completely unreadable or completely off-topic. The moderator page, listing all the reasons for Rejection, wasn't been updated since the HelpRoom was created.
For the rest, there really is no agreement. Many Mods format code, some translate to English, some convert MeToo into comments (but shouldn't we Reject even MeToo comments, and ask them to UpVote the question?)
I thought the moderator page not changing was intentional? Why would we keep all duplicate questions or fix my code questions? :O
That's kind of creating a new instance of the default room but with more useless questions, which won't really "help" anyone, isn't it?
I still reject obvious duplicates, "fixmycode, I dont want to learn it, only use it" , pure-spam, completely unreadable or completely off-topic questions. I leave many in the queue when I'm unsure.
PS: I've mentioned you in one question, because I am unsure about it, could it be you don't get mention notifications when they are not public only visible to mods?
I think SaraC's answer here answers your Q about the HelpRoom pretty well. You have to read between the lines a little, like where she writes "...the concept of debugging is new..."
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
To help users navigate the site we have posted a site navigation guide.
If you are a new user to Unity Answers, check out our FAQ for more information.
Make sure to check out our Knowledge Base for commonly asked Unity questions.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
Answers and Comments
41 People are following this question.
Why can I reject questions and answers, but not comments in the mod queue?
When rejecting an answer, adding a reason as comment bumps the question
How to use the Moderator space
How can we add standards for moderators?
Finding recently rejected questions?