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How do I make a 2d game in Unity3d?

Hi, does anyone know how to make a 2d game with Unity? is there a tutorial somewhere?

Thank you.

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asked Feb 13 '10 at 04:07 AM

johnny gravatar image

johnny
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6 answers: sort voted first

Doing 2D is simply a matter of not using the 3rd dimension. Typically you use sprite images on a quad, though there are other techniques, such as continuing to use 3D models as usual but treating them as 2D objects. Using an orthographic camera is sometimes appropriate, but not always; you can easily make parallax effects if you use a normal camera, for example. There's a tutorial for making a 2D shooter game here.

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answered Feb 13 '10 at 04:22 AM

Eric5h5 gravatar image

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There are indeed different techniques to create a 2D game in Unity3D, each having its own advantages and disadvantages. A summary of this can be found here.

Oct 20 '11 at 07:50 AM bernardfrancois
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Have a look at:

http://www.unityjumpstart.com/ProofOfConcept_1/

for a Javascript-based Videotutorial for a 2D shooter game and

http://forum.unity3d.com/viewtopic.php?t=39327

to see how to implement the same game with C#. I haven't tried the Javascript tutorial but the C# one is very good.

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answered Feb 25 '10 at 12:26 PM

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you should use planes and apply textures to them to make sprites. you can use plan collider for checking collisions. you can use other shapes or colliders if you need but you should limit the movement to 2 of axis like x,y and limit the rotation to 1 axis like z. limitation for physics can be done using configurable joints. there are good examples like max and the magic marker and paper moon. you can contact their developers to ask more questions.

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answered Feb 13 '10 at 05:51 AM

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Ashkan_gc
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Tasbar Thank you very much i will never forget your help

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answered May 02 '10 at 09:23 AM

raza gravatar image

raza
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@raza, please add a comment to his Answer, not a whole new Answer.

May 02 '10 at 01:40 PM Cyclops

what Cyclops said.

May 26 '10 at 11:18 PM Ouchie
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http://www.ezsprite.com has a nice support package for unity which comes with some nice example projects (it's a lot like flixel or cocos2d in how it works with animations and such)

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answered May 08 '11 at 06:58 AM

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Anthony 3
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asked: Feb 13 '10 at 04:07 AM

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Last Updated: Dec 21 '12 at 12:19 AM