Hi, does anyone know how to make a 2d game with Unity? is there a tutorial somewhere?
Answer by Eric5h5
Feb 13, 2010 at 04:22 AM
Doing 2D is simply a matter of not using the 3rd dimension. Typically you use sprite images on a quad, though there are other techniques, such as continuing to use 3D models as usual but treating them as 2D objects. Using an orthographic camera is sometimes appropriate, but not always; you can easily make parallax effects if you use a normal camera, for example. There's a tutorial for making a 2D shooter game here.
There are indeed different techniques to create a 2D game in Unity3D, each having its own advantages and disadvantages. A summary of this can be found here.
Answer by tasbar
Feb 25, 2010 at 12:26 PM
Have a look at:
Answer by Ashkan_gc
Feb 13, 2010 at 05:51 AM
you should use planes and apply textures to them to make sprites. you can use plan collider for checking collisions. you can use other shapes or colliders if you need but you should limit the movement to 2 of axis like x,y and limit the rotation to 1 axis like z. limitation for physics can be done using configurable joints. there are good examples like max and the magic marker and paper moon. you can contact their developers to ask more questions.
Answer by raza
May 02, 2010 at 09:23 AM
Tasbar Thank you very much i will never forget your help
@raza, please add a comment to his Answer, not a whole new Answer.
what Cyclops said.
Answer by Anthony 3
May 08, 2011 at 06:58 AM
http://www.ezsprite.com has a nice support package for unity which comes with some nice example projects (it's a lot like flixel or cocos2d in how it works with animations and such)
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