I am building and augmented reality application during debug mode on my windows 10 laptop everything works perfectly. When I build my application and install it on my tablet the application contains bugs that were fixed before. Also I am noticing that 3d models are rotation differs from both platforms.
Do you know why whenever I fix a bug and build the application for android the bug still persists?
Answer by Minemega_19
Sep 17, 2016 at 04:51 PM
Update your Unity version :D
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