Hello,
does unity 5.3 change player prefs path, file extension or file structure on android ?
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we are experiencing an issue where unity 5.2 can read playerprefs that are written with 3rd party code, however, unity 5.3 can’t get that data.
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we are suspecting a change since unity 5.3 does include a fix for android playerprefs:
“Android: Fixed an issue where PlayerPrefs with keys and values containing line breaks would break”
https://unity3d.com/unity/whats-new/unity-5.3
Thanks.