does unity 5.3 change player prefs path or file extension on android ?

Hello,

does unity 5.3 change player prefs path, file extension or file structure on android ?

  • we are experiencing an issue where unity 5.2 can read playerprefs that are written with 3rd party code, however, unity 5.3 can’t get that data.

  • we are suspecting a change since unity 5.3 does include a fix for android playerprefs:
    “Android: Fixed an issue where PlayerPrefs with keys and values containing line breaks would break”
    https://unity3d.com/unity/whats-new/unity-5.3

Thanks.

Late answer, but here’s a post that answer this:
http://www.yaku.to/blog/2016/01/24/Unity-QA-screws-us-again-or-how-we-learned-to-stop-worrying-and-fix-it-ourselves

Short answer is: yes, pref filename changed to v2 in Unity 5.3