Is this possible with Shuriken?

Hello guys,
I want to make a game that is similar to this one: Magicka: Wizard Wars - Awesome Match - YouTube
What do you think. Does shuriken provide enough features to make such good looking effects? I am not an artist, but a programmer :wink: Thanks

P.s. I am going to make this project open source :smiley:

Okay it seems like I have to answer this question myself.
While Unity 5 is sureley a next gen graphic engine, the Particle System itself is old gen.

  1. No Lit Particles out of the box. While every other game engine that claims to support next gen graphics has implemented something like that, Unity hasn’t.
  2. This is what bothers me most. No GPU acceleration. What if I want to make a huge explosion with hundredthousand of sparks flying around? This is just not possible on the CPU.
  3. You can’t add light to your particles. That’s okay because it’s easy to implement on your own But it’s a hacky solution.
  4. Vector Fields or something? I can’t seem to find them.

Unity has realized that as well and is now pushing out updates for the PS it seems. 5.3 had some nice new featues and - in the future - 5.4 too.

With saying that, the effects in the video are old gen, too. Unity lets you create these effects EASILY. After some work I achieved pretty sweet results similar to the beams you see there.