Where on iPhone editor are playerprefs stored.

Where are playerprefs stored by unity iPhone editor? Are there still problems with them not being read/written to disk while editor is open?

The playerprefs file is stored at:

/Users//Library/Preferences/unity.YourCompanyName..plist

The file is not written to until the editor application exits. We have tried to force writes, but the prefs data is managed in memory and only written to file on exit - this is true for the editor as well as the player/app.