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Unity freezes when window inactive - any workaround?

Hi!
When I play my game in Editor or as a built runtime, it freezes when the gaming-window is inactive (Windows - just click anywhere else or activate another program). For single-player thats cool. But in multiplayer, I still need the refreshing of the viewport. Is there any option I can do?

Thanks,
Throrolf

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asked Feb 04 '10 at 01:49 PM

Thorolf Schulte gravatar image

Thorolf Schulte
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Go to Edit -> Project Settings -> Player, and tick "Run In Background".

This works for both standalone builds and webplayer builds.

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answered Feb 04 '10 at 01:55 PM

duck gravatar image

duck ♦♦
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Yeah, it works, thanks!

Feb 10 '10 at 01:18 PM Thorolf Schulte
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asked: Feb 04 '10 at 01:49 PM

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Last Updated: Feb 04 '10 at 01:49 PM