Do NOT want to place model in scene in T-Pose?

I understand that when I import from Blender, the initial pose of the character needs to be in T in order to assimilate a smooth import.

However, I am trying to “marry” objects to my model in the scene view and it doesn’t work with the T pose. I need to get to the first frame of my default animation I set in the animation controller.

Is there anyway for me to set this up in the Scene view?

Thanks much.

you could try rigging the character’s pos. in blender and then apply it to Unity to get the pose you need.

It seems that you have to do the following:

  1. In play mode hit Pause when you get to the sought-for frame
  2. Marry your object and model until you and they are happy
  3. Click on Cog menu of Transform component of the respective object
  4. Select Copy component
  5. Exit play mode and again in Transform component of the respective object click on Cog menu then Paste component values.
  6. Voila
    Next time in Play mode your object should be positioned properly