I'm looking to make a demo of using a mic's input data to alter the size/color of an object in realtime.
Is this even possible with Unity? Turn incoming audio data into color/scale info as the game goes.
Endgame would be towards an experimental demo for an adventure game that uses audio input for attacks/puzzles and other stuff.
asked Feb 03 '10 at 11:25 PM
Unfortunately there is no build-in support for that in Unity. This means you either need a plugin for it (Unity Pro) or use a separate program that communicate using TCP/IP connection. Haven't really read into it but maybe this is something useful.
answered Feb 04 '10 at 12:51 AM