Hello Unity Community!
I am trying to have an object be completely black (i.e. in complete darkness) until a light source moves near it. Basically I want my light source to be like an orb of light, and I want it to be able to light up other objects when it’s near them, otherwise they remain completely black and indistinguishable from the black background. How do I need to set up my light and the object’s material to achieve this?
Thanks for your time!