Cannot move camera in Gear VR app

Hi, I’m playing around with the gear VR and unity’s native vr features. I’m able to push the app to my phone and run it/look around correctly, but I’m having trouble trying to translate the camera to be able to move around in the app. I have it set up so it can move in the editor by just incrementing the camera’s x position in an update function of an attached script, but in the app the camera remains stationary. I’ve also tried just scripting it to move to a new location/position by clicking/tapping on a location but its still staying still in the standalone app. What is it that’s not allowing me to move in the VR app while I can in the editor?

Thanks!

Hi,

I think, you should create an empty gameobject and put the camera as child to it,
and try to moving the empty gameobject.

BR
CoreDump

I managed to do it fast and kind of easy using Oculus Utilities for Unity https://developer.oculus.com/downloads/game-engines/1.3.0/Oculus_Utilities_for_Unity_5/ and OVRPlayerController preset from there by Just adding Tap input control to MoveForward function in UpdateMovement() in OVRPlayerController.cs