I’m developing a plugin used by multiple unity based game as a license checker.
The plan is to check user license before the game started.
So i create an empty game object which invoke the license checking method from plugin DLL in Awake().
The question is, how can i block all other game content (scripts) until the license checking process completed?
Setting up “Script Execution Order” does not really help blocking all other scripts right?
Thanks for your time.