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Importing UV's animation from fbx.

Hi,

Is there any way to import the displacement's animation of a material from a fbx?

Thanks.

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asked Jan 28 '10 at 04:34 PM

Gunder gravatar image

Gunder
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No. As a workaround, you could embed that information in a different way in the fbx, and read it out with an asset post processor (say in the user properties for a node).

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answered Jan 28 '10 at 07:07 PM

Lucas Meijer 1 gravatar image

Lucas Meijer 1 ♦♦
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Ok, i try to find a solution. Thanks for all.

Jan 28 '10 at 07:24 PM Gunder

Do it, and working.Finaly, im include a dummy to tell me the uv offset and postprocess on import.

Jan 29 '10 at 01:08 PM Gunder

Can you elaborate on how you got this to work, or even provide the script?

Oct 07 '12 at 02:20 AM jquave
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asked: Jan 28 '10 at 04:34 PM

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Last Updated: Oct 07 '12 at 02:20 AM