Starting a new animation, after stopping another. Without transitions.

I want to transition from an animation into moving the object normally, then later into another animation. So far I have two different “scenarios”, both wrong:
If I don’t stop the animation, after it’s done playing, I can’t move the object.
If I do stop the animation (Using: “this.GetComponent().Stop();”), I can’t start another animation.

So it seems like the second scenario is the most promising, but why can’t I start a new animation? I can’t even start the same animation over!
Ideally I would just trigger the same animation backwards, but I can’t figure out how to do that either :I

In my animator window I have two states, one for each animation, and neither have any transitions to, or from them.

Edit: Pictures to better illustrate my issue: Imgur: The magic of the Internet

Edit 2: Problem solved here: Reddit - Dive into anything I’m such an idiot!

I made a few pictures I hope better illustrate my issue :slight_smile: