Hi
I am fairly new to Unity and I’ve been looking around for the answer to my problem, but couldn’t find a method that worked. I recently updated to Unity 5.2.1 and imported the new StandardAssets to a game I originally created in Unity 4. In doing so, I got 900 issues in the console of the following:
Material doesn’t have a float or range
property ‘_WaveScale’
UnityEngine.Material:GetFloat(String)
UnityStandardAssets.Water.Water:Update()
(at
Assets/Visuals/Materials/Materials/Environment/Water/Water/Scripts/Water.cs:203)
and 2)
Material doesn’t have a color property ‘WaveSpeed’
UnityEngine.Material:GetVector(String)
UnityStandardAssets.Water.Water:Update() (at Assets/Visuals/Materials/Materials/Environment/Water/Water/Scripts/Water.cs:202)
The water.cs script looks fine, I’m not sure where the issue is happening. If anyone has any suggestions, please let me know. Thank you in advance