I’m running into a crash bug when attempting to play my game on an iPhone. This one has me totally stumped. Any help would be really appreciated!
Here is what I know:
- Details: iOS 9, XCode 7, Unity 5.2.0f3
- The crash does not happen when running the game in Unity.
- The crash only happens when I instantiate GameCenter [Social.localUser.Authenticate (ProcessAuthentication);]
- When I comment out this line of code the game runs fine.
- This is a new version of an already released iOS game.