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Hello guys, Does anyone has a link or material that can help in vehicle programming? , I am playing around with a buggy model and I have an idea for a game but its not behaving properly here and I also have an airplane model but it will be nice to have some reference material that can actually help in modeling the physics correctly.Thanks

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Here are some links I've found over the past month.

Car Tutorial from Unity forums

JCar from Ctrl-J

Non-Unity racing projects for ideas

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What kind of resource are you actually looking for? Reference data for movement regarding planes/cars..or example source code?

In the last case, check out a new car example by Maxwelldoggums: http://forum.unity3d.com/viewtopic.php?p=207464#207464

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Oh thanks, that should help at least, I have found some exmaple source codes, but most of them are so uncommented with funny mathematical calculations that doesnt tell much of what is going on in the code. It will be nice to have general equations and reference data too. Thanks for the link – Sayajava Oct 25 at 16:14
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Matthew has a unite07 presentation on physics also that explains in some detail a design for a vehicle system http://unity3d.com/support/resources/unite-presentations/physics-the-right-way

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I had to match trouble with the Unity Wheel colliders on rough terrain and started some while ago with this project as the base for my project.

On the website is also standing an updated version of the wheel.js script with is fully commentated.

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