Syncing ragdoll across the network?

How can I sync the positions of a ragdoll across the network?? It may sound stupid, but im working on a euphoria style ragdoll system for my gta game and I cant figure out the best way to sync ragdolls.

You have to disable Animator, CharacterController, etc…
And in the logic where you have the OnPhotonSerializeView method, send and receive too all player Transform children’s position and rotation